Ragdoll Physics Engines

Players say engine when they mean three different things: a licensed animation middleware, a general physics library, or a mod that embeds one of those libraries. This page keeps them apart.

Garry's Mod library art
Garry's Mod ragdolls come through Source and Havok, plus whatever addon you add.

What each name is for

Euphoria is NaturalMotion's behavior middleware. It is not a download. Havok is a physics library used by many shipped games, including Source-based ragdolls in Garry's Mod. PhysX is NVIDIA's library and shows up as a general solver, not as a ragdoll brand. Bullet is the open-source library inside the madleg San Andreas mod. Rapier is a Rust physics library that developers use when they build an active ragdoll themselves.

If a video says Euphoria mod for GTA San Andreas, open the Bullet page before you install anything. The file is Bullet plus CLEO, not a Rockstar middleware leak.

Names players mix up. Checked 2026-11-02.
NameWhat it isCan you download it?Where you meet it
EuphoriaAnimation middlewareNoGTA IV, GTA V, Red Dead, Max Payne 3
HavokPhysics libraryLicensedMany games, including Source ragdolls
PhysXPhysics librarySDK for developersGeneral game physics
BulletOpen-source physicsYesmadleg GTA SA ragdoll mod
RapierRust physics libraryYesCustom active ragdolls

Questions people actually ask

Which engine looks the most realistic?

Euphoria is the name attached to the Rockstar falls people call realistic. That is a content call, not a benchmark I ran.

Keep going

Sources